"I'm tired of marching for what should've been mine at birth"‼️ pic.twitter.com/iOyLPqz2uA— Inspirenaire (@Inspirenaire) February 6, 2026
What had happen' was.....
Personal blog that will cover my personal interests. I write about Christian Theology and Apologetics, politics, culture, science, and literature.
Sunday, February 8, 2026
Quote of the Day: Martin Luther King Jr.
The Hidden Thread: Did the Great Black Inventors Ever Meet?
History often remembers Lewis Latimer, Granville Woods, and Garrett Morgan as solitary icons—portraits in a textbook of "firsts." We see them as distinct stars in the firmament of American innovation. But if you look closer at the gears of the Industrial Revolution, a fascinating question emerges: Did these three titans actually know each other?
- The Corporate Gatekeeper: By the 1890s, Latimer was the Chief Draftsman for the Board of Patent Control, a joint venture between General Electric and Westinghouse. He was the man who decided which inventions were valid and which were copies.
- The Independent Rebel: During this same window, Granville Woods was living in New York, aggressively filing patents and selling them to—you guessed it—General Electric and Westinghouse.
- Latimer was Edison’s trusted insider, an expert witness who defended Edison’s lightbulb in court.
- Woods was the man who beat Edison in court—twice—proving that he, not the "Wizard of Menlo Park," was the true inventor of the induction telegraph.
- A 30-Year Divide: Latimer (born 1848) and Woods (born 1856) were contemporaries. However, Garrett Morgan was born in 1877. He was nearly 30 years younger than Latimer.
- Ships in the Night: By the time Morgan was patenting his three-position traffic signal and gas mask in the 1920s, Granville Woods had already been dead for over a decade (passing in 1910). Latimer was in his 70s and retired. Morgan was the "New Guard," stepping into a world that the older two had already wired for electricity and sound.
- Differing Career Philosophies:
- Latimer was the "Corporate Expert": He found power by becoming indispensable to major institutions (Edison, Westinghouse). He preferred the stability of being a high-level engineer within the system.
- Woods was the "Independent Pioneer": He was a "patent for hire" inventor. He started his own companies and sold his ideas to the highest bidder, valuing autonomy over a steady paycheck.
- Morgan was the "Serial Entrepreneur": He was a businessman first. He didn't just invent; he manufactured and marketed his own products (like his hair-refining cream and safety hoods) to build personal wealth and community influence.
- The Weight of Segregation: There were no venture capital firms for Black inventors. Access to capital was scarce, and most of their funds were spent on prototypes and legal battles just to prove their humanity to the patent office. They were often too busy surviving "The Age of Segregation" to build a "Justice League" of innovation.
Solomon G. Brown: A Pioneer at the Smithsonian and Beyond
Solomon G. Brown (1829 – 1906) stands as a monumental figure in American history, not only as the first Black employee of the esteemed Smithsonian Institution but also as a dedicated scientist, educator, and activist. His 54-year tenure at the Smithsonian is a testament to his unwavering commitment and diverse talents, leaving an indelible mark on the institution and the broader scientific and social landscape of his time.
Early Life and Entry into the Smithsonian
Born free in Washington D.C. in 1829, Brown's early life laid the groundwork for his future endeavors. While formal education opportunities were limited for African Americans during this period, Brown possessed an innate curiosity and a drive for self-improvement. He honed his skills as an autodidact, learning through observation and practical experience.
In 1852, at the age of 23, Brown began his remarkable career at the Smithsonian Institution. He started in a relatively humble position, assisting in various capacities. However, his intelligence, meticulousness, and keen eye for detail quickly became apparent.
A Multifaceted Scientist and Illustrator
Brown's contributions to the Smithsonian were vast and varied. He initially worked as a general assistant, helping with the setup of exhibits and the organization of specimens. His skills soon expanded, and he became a highly valued member of the scientific staff. He was particularly adept at preparing and mounting specimens for the museum's collections, including natural history, ethnology, and anthropology.
Beyond his hands-on work with collections, Brown demonstrated considerable scientific aptitude. He was a skilled illustrator, creating detailed and accurate drawings of specimens for scientific publications and educational materials. His artistic talent was crucial in documenting new discoveries and making complex scientific concepts accessible to a wider audience. He worked alongside prominent scientists of the era, including Spencer F. Baird, the second Secretary of the Smithsonian. Brown's versatility was truly remarkable, encompassing roles that today might be divided among several specialists: preparator, illustrator, collector, and even an early form of scientific researcher.
Educator and Community Leader
Solomon Brown's dedication extended far beyond the walls of the Smithsonian. He was a passionate educator and a tireless advocate for the advancement of the Black community. Recognizing the importance of education, he actively worked to establish and support schools for African American children in Washington D.C. He was a trustee of the 15th Street Presbyterian Church, a significant center for education and activism in the Black community.
He also delivered numerous lectures on scientific and historical topics, often using his vast knowledge gleaned from his Smithsonian work to inform and inspire his audiences. These lectures were particularly significant in a time when educational resources were scarce for African Americans, providing crucial access to knowledge and intellectual stimulation. His commitment to sharing knowledge reflects his belief in the transformative power of education for social uplift.
Activism and Advocacy
Brown was not content to simply educate; he was also a vocal activist for civil rights and racial equality. He was a prominent figure in the local abolitionist movement before the Civil War and continued to advocate for equal rights for African Americans during Reconstruction and beyond. He understood that true progress required not only intellectual development but also political and social justice. His work within his community helped to lay the groundwork for future generations of Black leaders and activists.
Legacy and Quotes
While specific direct quotes from Solomon G. Brown are not widely documented, his actions and the impact he had speak volumes about his character and philosophy. His life embodies the spirit of perseverance, intellectual curiosity, and unwavering commitment to community uplift. His legacy is etched in the foundations of the Smithsonian Institution and in the countless lives he touched through his educational and activist work.
His presence at the Smithsonian for over half a century was not merely a testament to his individual talent but also a quiet, powerful statement against the racial barriers of his time. He paved the way for future generations of Black scholars and professionals in scientific and cultural institutions.
Sources:
Smithsonian Institution Archives: The primary source for information on Solomon G. Brown's employment and contributions.
Biographical articles and historical texts on African American history in Washington D.C.
Records of the 15th Street Presbyterian Church.
Solomon G. Brown's life reminds us that history is often made not just by grand pronouncements but by the consistent, dedicated efforts of individuals who, despite facing immense challenges, strive for excellence and uplift their communities. He truly was a pioneer, a scholar, and a beacon of progress.
Solomon Brown (1829 - 1906) was the first Black employee of the Smithsonian Institution, remaining for 54 years.
— LanaQuest aka RosaSparks (@LqLana) February 7, 2026
Solomon G. Brown was known for his significant contributions as a scientist, educator, and activist.
He was also deeply involved in the fight for civil rights and… pic.twitter.com/KoRSPRbud9
Quote of the Day: Angela Davis
“The idea of freedom is inspiring. But what does it mean? If you are free in a political sense but have no food, what’s that? The freedom to starve?” - Angela Davis
Ketanji Brown Jackson: A Legacy of Firsts and a Champion of Justice
Early Life and Education
Born in Washington D.C. in 1970, Ketanji Brown Jackson was raised in Miami, Florida. Her parents, both graduates of historically Black colleges and universities, instilled in her a strong work ethic and a deep appreciation for education. Her father, Johnny Brown, was an attorney, and her mother, a school principal, inspired her love of learning.
Jackson's academic prowess was evident early on. She was a national oratorical champion in high school and went on to attend Harvard University, where she graduated magna cum laude. During her time at Harvard, she was involved in various student organizations and demonstrated a keen interest in legal studies. Following her undergraduate degree, she attended Harvard Law School, where she was an editor of the Harvard Law Review. She graduated cum laude in 1996.
Family Life
Ketanji Brown Jackson is married to Dr. Patrick Jackson, a surgeon. They met at Harvard and have two daughters, Talia and Leila. Her family has been a constant source of support throughout her career, and she often speaks of the importance of balancing her demanding professional life with her roles as a wife and mother.
A Distinguished Legal Career
Jackson's legal career is as diverse as it is impressive. She began her career as a law clerk for several judges, including Supreme Court Justice Stephen Breyer, whose seat she would eventually fill. This invaluable experience provided her with an inside look at the workings of the judiciary and the intricacies of constitutional law.
She then worked in private practice, representing clients in a variety of complex cases. However, her passion for public service led her to transition to roles in government. She served as an assistant federal public defender, where she gained extensive experience in criminal law and developed a deep understanding of the challenges faced by indigent defendants. This experience is particularly noteworthy as she is the first Supreme Court Justice with experience as a public defender.
Prior to her Supreme Court appointment, Jackson served on the U.S. Sentencing Commission, where she played a crucial role in shaping federal sentencing guidelines. She was then appointed by President Barack Obama to the U.S. District Court for the District of Columbia in 2013, where she served for eight years, presiding over numerous high-profile cases. In 2021, President Joe Biden elevated her to the U.S. Court of Appeals for the D.C. Circuit, often considered the second most powerful court in the nation, where she continued to build her reputation as a fair and meticulous judge.
Supreme Court Tenure and Notable Rulings
Ketanji Brown Jackson made history on April 7, 2022, when she was confirmed as an Associate Justice of the Supreme Court, becoming the first Black woman to ever serve on the nation's highest court. Her presence on the bench brings a unique perspective and a wealth of experience, particularly her background as a public defender, which offers a different lens through which to view cases involving criminal justice.
While it is still early in her Supreme Court tenure, Justice Jackson has already made her mark through her incisive questioning during oral arguments and her contributions to opinions. She is known for her thoughtful and thorough approach to the law, often emphasizing the importance of historical context and the practical implications of legal decisions on everyday people.
One area where her influence is particularly anticipated is in cases related to criminal justice. Her experience as a public defender provides her with a deep understanding of the criminal legal system from the perspective of defendants, and she often presses attorneys to consider the real-world impact of legal rules. She has also shown a keen interest in administrative law and the powers of federal agencies.
For example, in Mallory v. Norfolk Southern Railway Co. (2023), Justice Jackson joined the majority in a decision that expanded the scope of corporate personal jurisdiction. While not a standalone ruling from her, her engagement during oral arguments highlighted her focus on the practical application of legal doctrines. In Sackett v. Environmental Protection Agency (2023), a case concerning the Clean Water Act, her questioning demonstrated her commitment to a thorough understanding of agency regulations and their impact.
Her dissents and concurrences are starting to carve out her judicial philosophy, which often aligns with a textualist approach while also considering the broader societal impact. She is expected to be a significant voice on issues ranging from civil rights and voting rights to environmental protection and federal power.
Sources:
The White House: Biography of Justice Ketanji Brown Jackson.
Supreme Court of the United States: Official website, including justice biographies and opinions.
The New York Times: Articles covering her confirmation and early tenure.
SCOTUSblog: In-depth analysis of Supreme Court cases and justices.
Ketanji Brown Jackson's journey to the Supreme Court is not just a personal triumph but a landmark moment for the nation. Her dedication to justice, her profound legal expertise, and her unique life experiences promise to shape American jurisprudence for decades to come.
All these attacks on Ketanji Brown Jackson reveal the racist engine of MAGA rage. Folks calling her a DEI hire -- despite the fact she had MORE experience at the time of her appointment than ANY other SCOTUS justice -- gives the game away. (WaPo 3/20/22) pic.twitter.com/kQNPi9RNNL
— Tim Wise (@timjacobwise) February 6, 2026
Kwame Ture on Socialism
In this thought-provoking video, Kwame Ture discusses the concept of socialism and its universal nature, arguing that it is not merely an invention of Karl Marx, but rather a fundamental truth that belongs to all of humanity.
Socialism as a Universal Truth
The speaker begins by addressing the "racist tint" often associated with the origin of socialism, noting that some white left-leaning groups have incorrectly attributed its invention solely to Karl Marx. However, the speaker contends that socialism is a universal truth, much like the laws of physics. Just as Isaac Newton did not invent gravity, but rather observed and formulated its laws, Karl Marx did not invent socialism, but rather articulated its principles based on his observations of the relationship between capital and labor.
The Laws of Physics and the Laws of Socialism
The speaker draws a comparison between the laws of gravity and the laws of socialism. He notes that anyone, anywhere in the world, can observe the laws of gravity and reach the same conclusions as Newton. Similarly, the speaker argues that anyone who examines the relationship between capital and labor will inevitably arrive at the same conclusions as Marx: that capital seeks to dominate labor, leading to a struggle that continues until labor eventually triumphs.
Marx's Contributions to Humanity
While the speaker emphasizes that Marx did not invent socialism, he acknowledges his significant contributions to humanity, particularly in the areas of dialectical and historical materialism. However, he notes that these contributions are often overlooked or ignored.
Time and Place
The video appears to be from a speech or lecture given in the mid-to-late 20th century, likely in the United States, based on the speaker's references to "America" and the quality of the video footage.
Sources
The video features a speech by Kwame Ture (formerly known as Stokely Carmichael), a prominent civil rights activist and leader in the Black Power movement. The speech is likely from one of his many lectures on socialism and Pan-Africanism.
Charles Frederick Page: Aviation Pioneer - First Airplane
Charles Frederick Page, a farmer and timberman from Pineville, Louisiana (near Caldwell), designed a pioneering, steerable lighter-than-air ship in 1903, receiving a U.S. patent for his airship in April 1906, predating the Wright Brothers' patent. Inspired by dragonflies, Page's invention featured an engine for horizontal movement combined with balloons for lift.
- Design & Inspiration: Page observed dragonflies and designed a "hybrid" airship with a gasoline engine, designed to fly prior to the 1903 Wright brothers' flight.
- Testing: He built and tested a working model at his Pineville home.
- 1904 World's Fair: Page attempted to showcase his invention at the 1904 Louisiana Purchase Exposition in St. Louis for a $100,000 prize, but the craft was either stolen or destroyed before it could be exhibited.
- Significance: As an African American inventor in the early 1900s, Page's 1906 patent was a significant achievement, though he did not build another airship after his 1904 model was lost.
Saturday, February 7, 2026
Seneca Village: The Lost History Beneath Central Park
Central Park. For many, it's an iconic symbol of New York City, a sprawling urban oasis offering respite from the concrete jungle. But beneath its meticulously manicured lawns and picturesque landscapes lies a forgotten history, a story of displacement and a vibrant community erased.
Did you know that an entire Manhattan village, predominantly owned and inhabited by free Black Americans, was destroyed to build Central Park? This community was called Seneca Village, and its story is a poignant reminder of the sacrifices made in the name of urban development.
A Thriving Community (1825-1857)
Seneca Village was established in 1825, spanning from 82nd Street to 89th Street on the west side of what is now Central Park. It wasn't just a collection of houses; it was a thriving, self-sufficient community. At its peak, it housed approximately 225 residents.
Who lived there? The majority of Seneca Village residents were African American, many of whom had escaped slavery or were born free. They were joined by a smaller number of Irish and German immigrants. This diverse community built homes, churches, and a school, fostering a strong sense of belonging and mutual support.
For Black residents, owning land in Seneca Village was particularly significant. In a time when property ownership was often a prerequisite for voting rights, it offered a path to political empowerment and economic stability. It was a place where they could build lives, raise families, and escape the racial prejudice prevalent in other parts of the city.
The Dream of Central Park
By the mid-19th century, New York City was growing rapidly, and prominent citizens began advocating for a large public park. The idea was to create a grand space, similar to those found in European capitals, that would provide recreation and improve public health.
In 1853, the New York State Legislature authorized the creation of Central Park. The chosen site, encompassing what would become Seneca Village, was seen as ideal due to its relatively undeveloped nature.
Displacement and Destruction
The creation of Central Park, while envisioned as a public good, came at a devastating cost to the residents of Seneca Village. Through the power of eminent domain, the city began acquiring the land. Despite organized resistance and pleas from the villagers, who fought fiercely to retain their homes and properties, they were ultimately forced out.
Residents received compensation for their land, but it was often inadequate, and the process was fraught with unfairness. Many lost not just their homes but their livelihoods and their community ties. By 1857, Seneca Village was completely razed, its buildings demolished, and its residents dispersed across the city. The physical traces of their lives were buried beneath the rising landscapes of Central Park.
Here's a map showing the approximate location of Seneca Village within what is now Central Park:
Rediscovering Seneca Village
For over a century, the story of Seneca Village remained largely untold. However, in recent decades, historians and archaeologists have worked to uncover and share this vital piece of New York City's past. Archaeological excavations have unearthed artifacts that offer glimpses into the daily lives of the villagers, helping to reconstruct their community.
The Central Park Conservancy, in collaboration with historians, now offers tours and educational programs to shed light on Seneca Village, ensuring that its legacy is no longer forgotten.
A Legacy to Remember
The story of Seneca Village is more than just a historical footnote. It's a powerful reminder of:
The human cost of urban development: Progress often comes with sacrifices, and it's crucial to acknowledge the communities and individuals who bear that burden.
The resilience of marginalized communities: Seneca Village was a testament to the strength, self-determination, and community building of free Black Americans in a challenging era.
The importance of inclusive history: By uncovering and sharing stories like Seneca Village, we gain a more complete and nuanced understanding of our past and present.
The next time you stroll through Central Park, take a moment to reflect on the vibrant community that once thrived beneath your feet. Seneca Village may be gone, but its story continues to echo, urging us to remember, learn, and build a more equitable future.
Sources:
The Seneca Village Project: A collaborative effort between the Central Park Conservancy, the Institute for the Exploration of Seneca Village History, and Columbia University. [You can find more detailed information by searching for "Seneca Village Project Central Park"]
Central Park Conservancy: The official website often has information on Seneca Village history and tours. [Search "Central Park Conservancy Seneca Village"]
New-York Historical Society: Often has exhibits and resources on New York City history, including Seneca Village. [Search "New-York Historical Society Seneca Village"]
Did you know that an entire Manhattan village owned by black people was destroyed to build Central Park?
— AFRICAN & BLACK HISTORY (@AfricanArchives) February 5, 2026
The community was called Seneca Village. It spanned from 82nd Street to 89th Street.
Long before these trees, paths, and open lawns existed, this land was home to Seneca… pic.twitter.com/e0TuqVINj9
The Architect of Interactive Worlds: The Legacy of Muriel Tramis
In an industry often criticized for its historical lack of diversity, the story of Muriel Tramis stands as a masterclass in breaking barriers. Long before "narrative-driven games" were a buzzword, Tramis was in Paris, weaving complex tales of Caribbean history, eroticism, and social justice into the digital fabric of the 1980s and 90s.
As the first Black woman video game designer, her influence isn't just a footnote—it’s the foundation for how we tell stories through a screen.
Early Life: From Martinique to Paris
Born in Fort-de-France, Martinique, Tramis grew up in a culture rich with oral tradition and colonial complexity. She moved to Paris to pursue a career in engineering, specializing in computer science.
Before she ever touched a game engine, she worked at Aérospatiale, a major French aerospace manufacturer. There, she optimized maintenance procedures for aircraft and missiles. This background in rigorous logic and systems engineering would eventually become her "secret weapon" when she pivoted to the creative arts.
"I wanted to tell stories, but I also loved the logic of machines. Video games were the only place where those two worlds met." — Muriel Tramis (summarized from various interviews)
The Coktel Vision Years: Narrative Revolution
In 1986, Tramis joined Coktel Vision, a French development studio. This partnership birthed some of the most avant-garde and intellectually daring games of the era.
1. Mewilo (1987)
Tramis’s debut was a point-and-click adventure set in Martinique just before the 1902 eruption of Mount Pelée. Co-written with famous novelist Patrick Chamoiseau, Mewilo was revolutionary. It didn't just provide puzzles; it explored the ghosts of slavery and the tensions of colonial society.
2. Freedom: Rebels in the Darkness (1988)
Perhaps her most provocative work, Freedom puts the player in the shoes of an enslaved person on a sugar plantation. The goal? To escape.
The Contribution: It was one of the first games to tackle the horrors of the slave trade with tactical depth and historical gravity.
The Mechanics: Players had to manage "morale" and "physical strength," blending RPG elements with a harrowing survival narrative.
3. The Gobliiins Trilogy & Lost in Time
Tramis proved her versatility by pivoting to surreal, humorous puzzles (Gobliiins) and mind-bending time-travel adventures (Lost in Time). Her work helped define the "French Touch" in gaming—a style characterized by high-art aesthetics and unconventional logic.
Breaking the Glass Ceiling: Awards and Impact
In 2018, the French government recognized her immense impact by awarding her the Légion d’Honneur (Legion of Honor), France's highest merit. She was the first woman in the video game industry to receive this distinction.
Key Contributions:
Cultural Representation: She proved that games could be a medium for post-colonial literature.
The "Edu-tainment" Pioneer: Through Coktel Vision’s Adibou series, she helped design educational software that taught millions of children how to interact with computers.
Diversity in Design: She shattered the image of the "lone male programmer," bringing an intersectional Caribbean perspective to a Eurocentric industry.
Where She is Now
Today, Tramis remains a consultant and a champion for diversity. She frequently speaks on the importance of including minority voices in AI and game development to prevent the "biases of the past" from being coded into the future.
Her life is a reminder that being "the first" is rarely about the title—it's about the courage to bring your whole history, culture, and identity to the table.
Guide to Her Most Significant Titles
To truly appreciate Muriel Tramis's depth, you have to look at how she balanced "serious" historical narratives with whimsical puzzles and even avant-garde eroticism. She wasn't just a designer; she was a pioneer of the "French Touch"—a style that prioritized atmosphere and story over traditional "win/loss" mechanics.
Here is a researched guide to her most significant titles, categorized by how they shaped her legendary career.
1. The Post-Colonial Trilogy
These are her most deeply personal works, often co-written with the renowned Martinican author Patrick Chamoiseau.
Méwilo (1987): Her debut. A supernatural mystery set in 1902 Martinique. You play as a parapsychologist investigating a haunting, which serves as a gateway to discussing the island’s history of slavery.
Freedom: Rebels in the Darkness (1988): A groundbreaking tactical-adventure game. You play as a maroon (an escaped enslaved person) organizing a revolt on a sugar plantation. It was one of the first games to use "morale" and "loyalty" as core gameplay mechanics.
Lost in Time (1993): An interactive movie/adventure game. It follows Doralice, a woman who discovers she is a descendant of a 19th-century noblewoman and travels through time to uncover a family secret involving a Caribbean shipwreck.
2. The "Gobliiins" Series (Co-created with Pierre Gilhodes)
While her other games were heavy, these were pure, surreal joy. They are legendary for their "multi-character" puzzles—each goblin has one specific skill (strength, magic, or gathering), and you must coordinate them to progress.
Gobliiins (1991): Features three goblins (Asgard, Ignatus, and Oups).
Gobliins 2: The Prince Buffoon (1992): Features two main characters.
Goblins Quest 3 (1993): Focuses on a single character, Blount.
3. The Avant-Garde & Erotic Thrillers
Tramis was also a pioneer in adult-oriented gaming, using the brand name Tomahawk to separate these from Coktel Vision’s educational titles. She approached these with a "feminist gaze," subverting the typical male-centric tropes of the time.
Emmanuelle (1989): Based on the famous French character, it was an adventure game focused on sensuality and exploration.
Geisha (1990): A puzzle-adventure set in Japan, blending mystery with erotic imagery.
Fascination (1991): A high-stakes thriller where you play as a flight attendant carrying a mysterious suitcase. It’s notable for being a rare "noir" title with a female lead.
4. Educational & Mainstream Hits
Tramis was instrumental in the Adibou (AJ's World of Discovery) series, which became a staple in European classrooms in the 90s.
The Adi/Adibou Series: These games taught millions of kids math, reading, and logic. At its peak, this series held over 60% of the French "edutainment" market.
The Bizarre Adventures of Woodruff and the Schnibble (1994): A cult classic point-and-click adventure with a heavy social commentary on post-apocalyptic society and bureaucracy.
Urban Runner (1996): An ambitious interactive movie using live-action video (FMV). It was one of her most expensive projects and remains a fascinating relic of the "CD-ROM era."
How to play them today
Many of these titles are now considered Abandonware, but the gaming community has kept them alive:
ScummVM: Most of her Coktel Vision titles (especially Gobliiins and Lost in Time) are fully playable on modern PCs using the
.ScummVM emulator Digital Remakes: Tramis recently expressed interest in a remake of Méwilo (titled Remembrance) to bring her Caribbean stories to a new generation.
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More information about "Freedom: Rebels in the Darkness" (1988)
It is shocking to me that I had never heard of Murial Tramis up until 3 or 4 days ago, but given this research "Freedom: Rebels in the Darkness" is the one will hunt down first. I was upset when Ubisoft cancelled a new "Assassin's Creed" game where you escape slavery and hunt down KKK enemies but it turns out that such a game has already been made. It appears that much of her work and products were released in Europe which also explains why she is new to me although she kicked the doors down for me and many others.
Muriel Tramis’s most politically charged work, Freedom: Rebels in the Darkness, remains a stark and ambitious piece of interactive history. It was remarkably ahead of its time, combining strategy, stealth, and side-scrolling combat to tell the story of an enslaved person organizing a revolt on an 18th-century Martinican plantation.
How to Play it Today
Because the game was released for retro systems like MS-DOS, Amiga, and Atari ST, it is no longer sold on modern storefronts like Steam. However, you can play it legally and for free via digital preservation sites:
Internet Archive (MS-DOS Version): You can play the game directly in your web browser using their integrated DOSBox emulator. This is the most stable and accessible way to experience it today.
DOS.Zone: Another browser-based option that offers a "save game" feature, allowing you to return to your progress later.
ScummVM: If you prefer to play offline, you can download the game files from an abandonware site and run them through ScummVM, which provides a polished experience on modern PC, Mac, and Linux systems.
Gameplay & Visuals
The gameplay is split into distinct phases that reflect the difficulty of the protagonist's mission:
Overhead Strategy: You navigate a map of the plantation, avoiding guard dogs and identifying key buildings.
Recruitment & Sabotage: You must interact with fellow enslaved people to build a "morale" and "loyalty" pool to start the rebellion.
You can also burn down storage huts or pick locks to gather supplies. The Combat: If you are caught by guards or decide to confront the masters, the view switches to a side-on fighting game style (reminiscent of early Street Fighter or Prince of Persia).
Gameplay Video
To see Muriel Tramis’s vision in action—specifically the unique interface and the transition from strategy to combat—you can watch this archival footage:
Amiga Longplay (Full Walkthrough):
Watch on YouTube Modern Critique & Gameplay:
(This video provides context on Tramis's design choices alongside the gameplay).Watch on YouTube
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Sources for Further Reading:
The Guardian: "Muriel Tramis: The pioneer who brought colonialism to video games."
CNC (Centre National du Cinéma et de l'image animée): Historical archives on Coktel Vision.
Rhizome: Digital preservation of Freedom: Rebels in the Darkness.
Would you like me to research a specific list of games she worked on to help you track down some of these retro classics?


